Minlog

Minlog

  • Category
    • About
    • Bayesian
    • Preliminary
      • Stochastic Process
      • Probability
      • Measure
      • Server
    • Research
      • Anomaly Detection
      • Segmentation
      • Active Learning
      • Continual Learning
      • Large Language Model
    • Machine Learning
      • General
      • Models
    • Memorizing
      • Trouble-Shooting
      • Ubuntu
      • Etc
      • Python
      • Java
      • C
      • Qt
      • Jetson
      • Quantization
    • BE
      • NodeJS
      • Flask
      • Spring
      • Deploy
      • Docker
      • EC2
      • APM
      • NGINX
      • TESTING
    • FE
      • JS
      • CSS
    • PS
      • 백준
      • SOFTEER
      • 리트코드
  • 홈
  • 태그
  • 방명록
RSS 피드
로그인
로그아웃 글쓰기 관리

Minlog

컨텐츠 검색

태그

MarkovChain Montecarlo Probabilistic Graphical Model FLASK 가우시안 혼합모델 jetpack6 MCMC CUDA c++ C jetson orin nano dfs 백준 HTML Python 확률그래프모델 회고 ps CSS 항해99 spring

최근글

댓글

공지사항

아카이브

1986(1)

  • 1986 - 체스

    문제https://www.acmicpc.net/problem/1986느낀점구현 기본 문제, 처음에는 방문 했는지 아닌지로 풀었는데, 그렇게 하면 원래 말이 서있던 위치와 움직일 수 있는 위치가 구별이 안되니까 각 말의 종류로 구분하도록 바꿨음. 그외에는 전부 움직일 수 있도록 작성코드#include #include #include using namespace std;#define pii pairvoid moveQ(int num, vector &pos, vector> &board){ vector directionQ = {make_pair(-1, -1), make_pair(-1, 1), make_pair(1, -1), make_pair(1, 1), m..

    2025.02.26
이전
1
다음
티스토리
© 2018 TISTORY. All rights reserved.

티스토리툴바